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← Learn/September 18, 2026/17 min read

The Third Shot in Badminton Doubles: What the Serving Pair Does After the Return

The first three shots decide half of club doubles rallies, and the serving pair usually loses shot three before anyone has hit it. Who takes the push, what to do with the net return, and why the lift is sometimes right. From a former Canada #1.

Kevin Barkman
Kevin Barkman
Director of Coaching
Former Canada Men's Singles #1 · BWF World #147 peak · 4× International bronze medallist
doublestacticsmatch-prepvideo-review
Feather shuttlecocks scattered across a red indoor badminton court with players' shoes at the edge of the frame

You serve low. It's a good serve, tight over the tape, landing on the line. Your opponent pushes it flat down the middle, your partner lunges, gets a frame on it, and the shuttle floats up for a kill. Point over. Walking back, your partner mutters that the serve was a bit high. You think they were slow. You are both wrong, and you'll both make the same mistake on the next serve, because neither of you saw what actually happened.

What happened is that the rally was lost on shot three. Not on the serve, and not on the return. On the shot the serving pair was supposed to hit next, which they were not set up to hit at all.

I'm Kevin Barkman, former Canada Men's Singles #1, BWF World #147 peak. Singles was my event, but doubles is where most of the adult players I coach spend their court time, and the third shot is the thing I end up talking about more than anything else in their footage. Together with Justin Ma (7× US National Champion) and Imran Wadia (Thomas Cup), I've reviewed thousands of doubles clips inside Shuttle Lab, and the serving pair losing shot three is the most common way a club doubles point ends. It's also the one players are least aware of, because it's over in under a second and it looks like someone else's fault.

Why so many doubles rallies end on shot three

At the level most of our members play, somewhere around half of doubles rallies are over within four shots. Serve, return, third, fourth, done. The pros stretch that out because their defense is better, but even on the World Tour the opening exchange decides a big share of points.

The serve and the return get all the attention because they're the shots you can see. The serve is a set piece, so you practice it. The return is a reaction to a set piece, so you practice that too. The third shot is the first live decision of the rally, and nobody practices it because nobody thinks of it as a separate shot. It's just "the rally starting."

When you serve low, you are asking your opponents to hit up. If they do, the third shot is an attack and your pair is in front. If they don't, and a good receiver will push or drive rather than lift, the third shot is a contest for the attack, and whoever handles it better is in front for the rest of the rally. Either way, shot three is where the rally's shape is set. Get it right and you're attacking. Get it wrong and you're lifting, defending, or already picking the shuttle up off the floor.

The reason you never see it happen is time. A low serve travels about four meters. A push return comes back at chest height in something like half a second. The serving pair has that half-second to read the return, decide who takes it, and hit a shot that keeps them in front. From inside the rally, it feels like the return was simply too good. From the side, on video, it's usually obvious that the serving pair spent that half-second badly.

Doubles serve and third shot demo from The Badminton Zone

Before you serve: the setup that decides whether shot three exists

Most third-shot failures happen before the serve is hit. The pair is standing in the wrong place, and no amount of reaction time fixes a bad starting position.

The server. After you serve, you do not stand still and watch. Your job is to take one small step forward and get your racket up in front of you, at about net height, before the return arrives. You are the front player now. Anything that comes back low and short is yours. Anything flat and fast through the middle is at least half yours. The most common thing I see on club footage is the server hitting a beautiful low serve, then standing upright with the racket at hip height admiring it. That's an open invitation for a push past you, and your partner has to cover something that was your ball.

The partner. The server's partner stands behind the server, more or less central, about a racket-length and a half behind them, in a split-ready stance with the racket up. Too deep and the push to midcourt lands in front of you, so you're hitting it from below the net. Too far to one side and the middle is open. Central and mid-depth is where every plausible return is still one step away.

The racket. Both rackets up before the return is struck. I'll say it again because it's the fix that shows up on footage more than any other. A racket that starts at waist height needs to travel up before it can hit down. That's the difference between taking the push at net height and taking it at knee height, which is the difference between attacking and lifting.

Set up like this and you've bought yourselves an extra beat on shot three. Set up any other way and there is no shot three to talk about. The return goes past the server, the partner digs it up, and you're defending from shot four.

Return one: the push to midcourt

This is the return a decent receiver plays most of the time against a low serve. They take the shuttle early, at or just above tape height, and push it flat past the server into the space between the server and the partner. Not hard. Just placed. It's the return that makes the serving pair look at each other.

The question is whose shuttle it is, and the answer is: it depends on height, and the decision has to be made before the return is struck, not after.

If the push is going to pass the server at net height or above, it's the server's ball. The server is closer to the net, has the steeper angle, and can take it early. A push that's intercepted at the tape by the server is a kill or a tight net shot, and either one wins the rally or forces a lift. This is the whole reason the server steps in with the racket up.

If the push is going to pass the server below net height, the server leaves it. Reaching down for a shuttle that's already past you gives you a weak shot from a bad position and puts you in your partner's way.

The partner's third shot off a push is where the rally is decided. The options in order of preference are: take it early and drive it flat back through the middle so the receiving pair has to hit up; or, if you're a little late, block it softly back to the net so the receiver's partner has to come forward and lift; or, if you're genuinely late and the shuttle is below your knee, lift it high and deep and accept that you're now defending.

What you should not do is the thing almost everyone does: a half-height push back at the receiver at a comfortable height. That's a fourth shot for them at net level, with your pair still sorting out who's front and who's back, and the flat exchange that follows is one you're entering on the back foot.

The single biggest determinant here is the partner's first step. If the split-step lands as the receiver strikes the return and the first step is forward, the push is taken above the net and the serving pair is attacking. If the partner is flat-footed and the first step is backward or sideways, the same push is taken at the knee and the serving pair is lifting. Same serve, same return, opposite outcome, decided by one step nobody remembers taking.

Return two: the net return

The other return you'll see a lot is the tight net shot. The receiver takes your low serve and drops it back over, short and soft, so it's falling below the tape by the time you get to it.

This is the server's shuttle. You're already moving forward, the racket is already up, and the shuttle is in front of you. The question is what to do with it, and there are three honest options.

Kill it. If the return sits up even slightly, if it's a couple of inches above the tape when you reach it, tap it down. Not a full swing. A short, firm push from the wrist, angled steeply into the floor between the two receivers. This is the best third shot in doubles and it's available more often than club players take it, because they're not at the net early enough to see that the shuttle sat up.

Net it back. If the return is genuinely tight, below the tape and spinning, you're not killing it. Play it back over, tighter than they played it, and make the receiver hit up on shot four. This is a good third shot. It keeps you at the net with the attack pending, and now the receiving pair has to lift or risk a net exchange with a player who's already in position.

Lift it. This is the option that hands the attack over, and it's the one club players choose far too often, usually because they arrived late. A lift off a net return puts the receiving pair straight into front-and-back attacking formation with the server stuck at the net facing the wrong way. If you're lifting your third shot off a net return, the problem is not the lift. It's that you were late to the shuttle, which means you didn't step in after the serve.

There's a fourth thing people do, which is push it flat to midcourt from below the tape. That's a lift disguised as something more aggressive, and it gets drilled straight back.

Return three: the drive at the body, and the lift you didn't expect

The third return is the aggressive one. The receiver drives your serve flat and hard, usually at the server's body or down the middle, betting that the serving pair can't handle pace off a low serve.

This is uncomfortable, and it's meant to be. But the shuttle is coming at you flat, which means it's also going to be at or above net height for most of its flight. If your racket is already up and you're set, a body drive is a shot you can block. The block is the third shot here: a short, soft touch that takes the pace off and drops the shuttle back over the net into the space in front of the receivers. They drove it flat hoping to win the exchange with pace, and now they have to come forward and hit up.

If the drive is going past the server, it's the partner's ball and the same logic applies. Block it short if you're on it, drive it back through the middle if it sits up, lift only if you're genuinely caught. Swinging back at a drive with a big drive of your own is a coin toss, and I'd rather my pair didn't gamble on shot three.

Then there's the return that surprises people. The receiver lifts. Maybe your serve was so tight they had no choice, maybe they're playing a defensive pair's game, maybe they're just at a level where lifting the serve is the default. Either way, they've hit up, and the third shot is a free attack.

The mistake here is the one you'd least expect. The serving pair gets a lift on the third shot and hits it worse than any other attacking shot in the rally, because nobody expected it. The server is still at the net, the partner has to swing round and take an overhead from a standing start, and the smash goes down the line into the one place the receiving pair is already standing. If the return is a lift, the partner takes it, the server holds the net with the racket up, and the smash goes to the middle or at the body of whichever receiver looks least ready. Steep beats hard. You're not trying to win the point on shot three. You're trying to force a weak fourth shot and win on five.

This is where your pair's attack rotation starts. Most pairs know the front-and-back shape when it comes mid-rally. They forget it exists when it arrives on shot three.

Down beats flat beats up: the third-shot decision in one line

If you take one thing from this post, take the order of preference. On the third shot, the serving pair wants to hit down if they can, flat if they can't, and up only if they must.

Down means the kill off the net return, the intercept of a push at the tape, or the smash off a lift. It's available whenever the shuttle is above net height when you reach it.

Flat means the drive back through the middle or the block that drops short. Neither wins the point outright, but both make the receiving pair hit shot four from below the net, which is the next best thing.

Up means the lift. Deep, high, to the middle or the corner, and then get side by side and defend. It's the worst of the three outcomes, and it is still sometimes the correct shot, because a bad flat shot from below the knee is worse than a good lift. The lift isn't the failure. Choosing the lift when down or flat was available is the failure, and being late enough that the lift was the only option is the failure before that.

The decision is made by shuttle height at the moment you reach it, and shuttle height at the moment you reach it is made by how early you got there. Which means the third-shot decision is mostly made by your setup before the serve and your first step after it. The choice on the racket is the last five percent.

How to win in badminton doubles as an adult, from Justin Ma

Four third-shot habits that show up on club footage

I'll describe these the way they look on tape, because that's the only way most players ever believe they're doing them.

The server backs off. Serve, then a small step backward instead of forward. It's a self-protective reflex against the drive at the body, and it hands the net to the receiver. The pair's front player is now standing at the service line, the push to midcourt has nobody to intercept it, and the partner is covering three-quarters of the court alone. You'll see this in almost every club pair at least once a game, and the server will swear it didn't happen.

The partner ball-watches. The server's partner watches the serve go over, watches the receiver hit it, and then reacts. By the time the racket comes up, the push is already at the knee. Their split-step, if it happens, lands after the return has been struck rather than as it's struck. On video, it looks like the partner is standing still for a full beat while the shuttle travels. From the inside, it feels like the return was fast.

Both players go for the same push. The push comes down the middle at roughly net height, and both players lunge. Rackets clash, or both pull out and the shuttle lands between them. This is the height ambiguity from earlier, unresolved. The fix isn't communication mid-rally, there's no time. The fix is a rule agreed before the match: above the tape it's the server's, below it's the partner's, and the server commits to stepping in on every serve so the rule is actually testable.

The partner's racket is at waist height. The one that causes the most damage and gets noticed the least. The partner is in the right place, split-steps at the right time, and still takes the push at the knee, because the racket had to travel from waist height to net height before it could do anything. On footage you can freeze the frame at the moment of the return and look at where every racket is. Two rackets up is a pair that's ready. Two rackets down is a pair that's about to lift.

If you want to check your own pair for these, the match review guide covers where to put the camera and how to run the passes. The third shot needs one specific pass: pause at the receiver's contact on every serve and look at four things, the server's position, the partner's depth, both racket heights, and which direction each player's first step goes. Ten serves will tell you which of the four habits your pair has. Most pairs have two.

How to train it on a normal club night

You don't need a dedicated session for this. Ten minutes before the games start and one thing to pay attention to during them is enough.

The three-shot drill. One pair serves, the other returns, and the rally ends after the third shot no matter what. Serve, return, third, stop. The receiving pair plays realistic returns, a mix of pushes, net shots, and the occasional drive or lift, and the serving pair's only job is to hit a good third shot: down if they can, flat if not, up only if they must. Ten serves each side, then swap. Stopping after three forces both players to treat the third shot as the point of the exercise instead of the thing that happens on the way to the rally.

During games. Pick one habit from the list above and watch for it in yourself for one game. Not all four. One. If you're the server, it's the step forward. If you're the partner, it's racket height at the moment of the return. You'll catch yourself doing it wrong a few times and correct it, and the correction is what builds the pattern. Trying to fix all four at once means fixing none of them.

The pair that owns the third shot gets the attack first on their own serve, which means they get to play front-and-back doubles from shot three instead of from shot seven. Over a game, that's a handful of points. Over a match, it's usually the difference. And the reason most club pairs never get there isn't skill. It's that they've never once watched the half-second after their own serve from the outside, and so they've spent years blaming the serve, the return, or each other for a shot that neither of them was set up to hit.

Kevin Barkman
WRITTEN BY
Kevin Barkman
Director of Coaching
Former Canada Men's Singles #1 · BWF World #147 peak · 4× International bronze medallist

Ten years on tour, fifteen coaching. Technical reviews with zero fluff — expect fewer pep talks and more 'here, rewind, watch this again.'

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